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<title>mrlouisman's CGPortoflio Gallery</title>
<link>http://mrlouisman.cgsociety.org/gallery/</link>
<description>mrlouisman's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>The Devils Coin</title>
	<link>http://mrlouisman.cgsociety.org/gallery/733543</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/111153/111153_1235388058_small.jpg"><br><br>All built in Lightwave 3D. Post work in photoshop. (colour adjustments etc)<br />
<br />
&quot;Jack told the Devil to turn into a coin with which he would pay for the stolen goods (the Devil could take on any shape he wanted); later, when the coin/Devil disappeared, the Christian villagers would fight over who had stolen it. The Devil agreed to this plan. He turned himself into a silver coin and jumped into Jack's wallet, only to find himself next to a cross Jack had also picked up in the village. Jack had closed the wallet tight, and the cross stripped the Devil of his powers; and so he was trapped.&quot; - wikipedia http://en.wikipedia.org/wiki/Pumpkin_carving#Folklore]]>
	</description>
	<pubDate>Mon, 23 Feb 2009 05:21:01 +0000</pubDate>
	</item>
	<item>
	<title>MH Bot</title>
	<link>http://mrlouisman.cgsociety.org/gallery/730186</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/111153/111153_1234639023_small.jpg"><br><br>A 3D Character I created as an avatar/logo for a website a few of us are starting up. Everything was created using Lightwave and Photoshop. Materials were put together in Lightwave's node editor and one distant light and ambient occlusion on material luminosity was used to light the scene.<br />
<br />
Walking: http://www.vimeo.com/1635344<br />
360: http://www.vimeo.com/1549684]]>
	</description>
	<pubDate>Sat, 14 Feb 2009 13:17:07 +0000</pubDate>
	</item>
	<item>
	<title>Ghetto-Blast</title>
	<link>http://mrlouisman.cgsociety.org/gallery/629003</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/111153/111153_1210154239_small.jpg"><br><br>A doodle turned 3d]]>
	</description>
	<pubDate>Wed, 07 May 2008 09:57:24 +0000</pubDate>
	</item>
	<item>
	<title>Virtual Studio 2.0</title>
	<link>http://mrlouisman.cgsociety.org/gallery/574155</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/111153/111153_1197944052_small.jpg"><br><br>Would be nice. Lightwave and fprime]]>
	</description>
	<pubDate>Tue, 18 Dec 2007 02:14:14 +0000</pubDate>
	</item>
	<item>
	<title>Push through to the other side</title>
	<link>http://mrlouisman.cgsociety.org/gallery/518070</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/111153/111153_1184341129_small.jpg"><br><br>Sub-div modelling in lightwave, rendered in fprime]]>
	</description>
	<pubDate>Fri, 13 Jul 2007 15:38:52 +0000</pubDate>
	</item>
	<item>
	<title>Computer scenarios</title>
	<link>http://mrlouisman.cgsociety.org/gallery/433991</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/111153/111153_1164493102_small.jpg"><br><br>3D renders for a project at work. Modelled, rendered in Lightwave 8]]>
	</description>
	<pubDate>Sat, 25 Nov 2006 22:18:24 +0000</pubDate>
	</item>
	<item>
	<title>4G ipod</title>
	<link>http://mrlouisman.cgsociety.org/gallery/339622</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/111153/111153_1143813792_small.jpg"><br><br>dded wires and textures to the my ipod model and re-rendered (fprime)]]>
	</description>
	<pubDate>Fri, 31 Mar 2006 14:03:14 +0000</pubDate>
	</item>
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